Unity Developer

Ömer Faruk İşeri

I focus on making games I can enjoy repeatedly, with high replayability and a different feeling every single time. Explore my projects below.

Game Portfolio

HELLRAZE - Roguelike FPS Game
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HELLRAZE

Roguelike FPS • Itch.io
🏆 Best Tech Award
Tile Tactics: 2048 Card Puzzle
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Tile Tactics: 2048 Card Puzzle

Mobile Puzzle • Google Play
Educational Game for Children
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Educational Game for Special Needs

Educational • Itch.io
Neon Ascent - 2D Platformer
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Neon Ascent

2D Platformer • Itch.io

Technical Arsenal

🎮

Game Engines

  • Unity 3D (Advanced)
  • Unity 2D (Advanced)
  • Unreal Engine 4/5
  • Plastic SCM
⚙️

Game Systems

  • Combat Systems
  • AI & State Machines
  • Progression Systems
  • Procedural Generation
  • Economy Design
💻

Programming

  • C# (Advanced)
  • Python, Java, C++
  • OOP Principles
  • Design Patterns
  • Code Optimization
🎨

Design & Polish

  • Level Design
  • Game UI/UX
  • Animation Systems
  • VFX Implementation
  • Audio Integration
📱

Platforms

  • Mobile (Android/iOS)
  • PC (Win/Mac/Linux)
  • WebGL
  • Cross-platform
🔧

Advanced Unity

  • ScriptableObjects
  • Coroutines & Async
  • Object Pooling
  • DOTween Animations
  • Unity Ads SDK

About Me

I'm a Computer Science student at Istanbul University-Cerrahpasa (graduating September 2025) with a deep passion for game development. My Advancedise lies in creating engaging gameplay experiences through innovative mechanics and robust systems architecture using Unity.

From procedurally generated roguelike FPS games to strategic mobile puzzles, I focus on building highly replayable experiences with deep player progression systems. My work on HELLRAZE earned the "Best Technical Implementation" award at the 2025 Game Development Project Days.

I'm proficient in C# and experienced with modern game development patterns including Manager, State, Observer, and Factory patterns. I regularly share development insights on my YouTube channel, showcasing iterative design processes and technical implementations.

BEYOND GAMING

AI & Software Engineering

Beyond games, I develop AI systems, RAG implementations, and enterprise software solutions. Explore my work on intelligent chatbots, document processing systems, and NLP applications.

💻 Software Engineer CV 🤖 View AI Projects
📬 GET IN TOUCH

Let's Collaborate

Have a game idea? Looking for a Unity developer? Let's create something amazing together!