HELLRAZE
A fast-paced roguelike FPS featuring procedural level generation and varied dungeon layouts. Awarded "Best Technical Implementation" at the 2025 Game Development Project Days.
Designed to support high-octane combat loops with advanced enemy AI and complex weapon systems.
System Architecture
- Custom Occlusion Culling: Optimized performance for procedurally generated rooms by implementing a custom culling system in Unity.
- State Machine AI: Engineered complex enemy behaviors including pathfinding, threat assessment, and varied attack patterns using hierarchal state machines.
- Weapon Systems: Implemented 7 unique weapon mechanics (grappling hook, flamethrower) with distinct state logic.
- Meta-Progression: Designed a scalable persistent upgrade economy.